// COMPLETE THREAD

gambling machines

5 expanded posts ยท every known parent and child

NODE 5ea80319gambling machines
Has the list ever discussed online gambling?  I'm curious if anyone's 
ever tried to combine something like magic money with something like a 
simulation of a slot machine, using a coin-toss type protocol to ensure 
the machine isn't rigged.
NODE 687b904cRe: gambling machines
> Has the list ever discussed online gambling?  I'm curious if anyone's 
> ever tried to combine something like magic money with something like a 
> simulation of a slot machine, using a coin-toss type protocol to ensure 
> the machine isn't rigged.

For people with beta digicash clients, try http://gamezone.io.com/

IAs far as a real system goes, you will never see on running on a machine
in the US in the near future; in addition to the regulatory BS involved in
making magic money useful you would run into all kinds of wonderful
gambling laws and regulation.

jim
NODE 28134939Re: gambling machines
`Jim McCoy' wrote:
> 
> For people with beta digicash clients, try http://gamezone.io.com/
> 
> IAs far as a real system goes, you will never see on running on a machine
> in the US in the near future; in addition to the regulatory BS involved in
> making magic money useful you would run into all kinds of wonderful
> gambling laws and regulation.
> 

To exercise my ecash software I had a few goes at this and found at
least one problem; payments not honoured. In ten games I obtained two
four of a kinds, the first on a 0.25 bet which should have resulted in
a payment of 6.25. No payment as received. The second time it was on a
wager of 1.00,

-->
 You have won!

  Your final hand was a Four of a Kind. The winnings for this hand was
  $25. This sum is being deposited in your CyberWallet right now.
<--

again --- no payment received. Admittedly, four other small payments
succeeded, with values of less than and equal to 2.00 (for two of a
kinds and so on). I assume this is caused by some kind of bug, not any
deception on behalf of the operator; but it does illustrate a potental
problem as I really don't have any `proof' with which to challenge.

Not that I'm worried; it being a beta and all that. But one would
expect a `real' system to provide better assurances (wrt. payments
being honoured and guaranteed rates of return). Clearly we're
experimenting here.

mg.

--
Matthew Gream
(sw/hw engineer)
<M.Gream@uts.edu.au>
+61 (02) 821-2043
NODE 56a23616Re: gambling machines
The underlying problem is that in the DigiCash system money goes
through the shop into the bank, but there is currently no automatic
way for a shop to withdraw money (we might be able to hack one on
top of the text client, but haven't gotten around to it). So, what 
happens, is that the shop runs out of cash (or out of the right
size coins), even though it has a good-size bank balance. We've been 
trying to stay "cashed up", but interest in the poker game has been 
sporadic.

You are absolutely correct that various steps would need to be taken
in terms of error handling and dispute resolution if the e-cash was 
out of beta.

We are currently nicely cashed up, please try it again and see if
it is still not paying out (I'm stuck in a text-only environment 
at the moment.) Please send any error reports to me at: 
dab@tadpole.com

> 
> To exercise my ecash software I had a few goes at this and found at
> least one problem; payments not honoured. In ten games I obtained two
> four of a kinds, the first on a 0.25 bet which should have resulted in
> a payment of 6.25. No payment as received. The second time it was on a
> wager of 1.00,
> 
> -->
>  You have won!
> 
>   Your final hand was a Four of a Kind. The winnings for this hand was
>   $25. This sum is being deposited in your CyberWallet right now.
> <--
> 
> again --- no payment received. Admittedly, four other small payments
> succeeded, with values of less than and equal to 2.00 (for two of a
> kinds and so on). I assume this is caused by some kind of bug, not any
> deception on behalf of the operator; but it does illustrate a potental
> problem as I really don't have any `proof' with which to challenge.
> 
> Not that I'm worried; it being a beta and all that. But one would
> expect a `real' system to provide better assurances (wrt. payments
> being honoured and guaranteed rates of return). Clearly we're
> experimenting here.
> 
>
NODE 3c09756dRe: gambling machines
> From: M.Gream@uts.EDU.AU (Matthew Gream)
> 
> `Jim McCoy' wrote:
[regarding online gambling]
> > For people with beta digicash clients, try http://gamezone.io.com/
> 
> To exercise my ecash software I had a few goes at this and found at
> least one problem; payments not honoured.  [...winning hands not paying
> out...]  Admittedly, four other small payments
> succeeded, with values of less than and equal to 2.00 (for two of a
> kinds and so on).

This is basically caused by the lack of a to-be-implemented-RSN (tm) part
of the ecash server: the ability to have have a merchant "wallet" maintain
a set balance of coins in the wallet.  What happens is that every time
money is given to the merchant to play a game it gets directly deposited
into the bank, payoffs for winning hands come out of the wallet.
Eventually the wallet runs out of coins to make the payment but there is no
automatic way to keep it supplied from the coins that are deposited to
play.  The DigiCash user clients seem fairly well developed, but they are
lagging behind on the server-side of things (both merchant servers, and the
bank server.)

> I assume this is caused by some kind of bug, not any
> deception on behalf of the operator; but it does illustrate a potental
> problem as I really don't have any `proof' with which to challenge.

Well, at some point we need to finish up some of the reliability code.  It
should present you with a "receipt" number during payoff that will be
linked to the game database, the game is not removed from the database
until the money exchange clears so if there is a problem the user can
present the number and we can look up the game results.

jim